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- #Play heroes of might and magic online free upgrade#
- #Play heroes of might and magic online free full#
- #Play heroes of might and magic online free free#
The basic version (with minimal stats) can be purchased with free gold. There are five levels of starting equipment (basic – average – fine – etc) that are easily available. Since the Erathium option is disabled in the Betas, I have no clue what “17 erathium” represents in real money – probably in the neighborhood of 50 cents ($US) to raise that spell instantly.Įquipment Upgrades: Equipment upgrades are very easy. Method Three: (Erathium) Purchase Erathium and click the “Upgrade” button.It started at 5% when I went to bed last night!). It was 56% of the way done when I left home this morning. (As I type this on my portable, my game computer at home is training Lightning to 元.
#Play heroes of might and magic online free upgrade#
Park your toon, AFK, with a “trainer” when you go to bed and when you are not playing – the skill will slowly upgrade and cover those same 3600 “casts” in about 15 hours. Method two: (Free) Use the “Online Training” option in game.I would guesstimate you can use it 3600 times in about 150 hours of playing time! :-/ Method one: (Free) Just use lightning a lot during your quests.You find spell upgrades in the game, but you can only upgrade a spell when you have reached a certain level of “proficiency.” For example, to raise “Lightning” from L2 to 元 requires you to have a proficiency of 3600 – meaning you have already cast the L2 version 3600 times. Skills/Spells: Upgrading a spell is a great example of the two approaches. The short way is to just buy it with Erathium. The long way might involve many quests, hours of grinding and farming, and some luck. The basic “pay-for” idea is simple – for almost anything in the game you could want there is a long way to get it, and a short way.
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Erathium, other than some rare drops and awards, is purchased with “real money” via your credit card. There is more gold than you can possibly use available in the game – used to buy basic equipment, soldiers for your armies, and castle upgrades. There are two kinds of currency in HoMM Online – gold and Erathium. That has made clear what the tradeoff is for purchasing game assets. So, you need to use the workarounds available in the free version to obtain everything you want. In beta the pay-for options in HoMM Online are not yet supported. Playing the beta has turned out to be especially good for understanding the difference between free play, and pay-for play. I simply do not enjoy the raging hormones environment of most PVP sites Somehow HoMM Online has managed to compartmentalize and create a free MMO where the PVP emotions do not sweep away the ability to quietly enjoy solo missions. (Warning – bias alert coming!) I am an RPGer and Strategy player at heart – thus the allegiance to a site like RPGWatch.
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That does not detract from the ability to run quests in solo mode.
#Play heroes of might and magic online free full#
Multiplayer/Guild play – If you like the social aspect of online games and chat rooms, then HoMM Online has a full guild implementation including guild championships. It is also fun to beat quests designed for six heroes with your single hero. I find this particularly enjoyable as you can more or less ignore world chat if you want, and just treat HoMM Online as sort of a HoMM VI with 10 major expansions. Only one quest so far (through the end of chapter three) has proven impossible as a soloist. Solo play – At least through the first 60ish quests up to chapter four, you can do almost all quests in solo mode – even most labeled as group or multiplayer. Much of the PVP is L60+ so is unseen to me, and there is a lot of high-end content that I am many weeks and levels from seeing.
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One thing needs to be emphasized – this review is based on only 30-40 hours of play, progressing a solo toon to level 60+, with all play occurring during the closed and open betas. This is fun! And if they upped the challenges and fixed the balance issues, I would pay for this game. For most of us, endless massacres of the enemies can become very boring very fast.īy the way, I began the beta as a decided skeptic – with a very strong bias against the environment of a “free” game, on-line chat trolls, enduring typical PVP raging hormones, and the expectation a likely “watered-down HoMM,”. When you can go 8-10 quests, involving killing 175+ stacks of enemy mobs, and lose perhaps 2% of your forces during that entire time – then there are serious balance and challenge issues. The one major disappointment is with challenge and balance issue – it is simply far too easy when doing quests.